
Building a huge network is much easier and more fun with friends. In co-op, you can play with up to three friends and all work at the same company on the same, big map.

As such, we created two types of MP modes: co-op and competitive. We felt that simulation can benefit from multiplayer, though, and wanted to make sure there would still be that “game beating” aspect included even in the multiplayer mode. Generally, multiplayer modes are not very common in simulation games, as they tend to be single player games with the goal of “beating the game”.

The first CiM had no MP and many players requested it, so we put effort into making it a reality in the sequel. One of the biggest differences between the first and second Cities in Motion is the multiplayer mode.
